All Versions
19
Latest Version
Avg Release Cycle
46 days
Latest Release
145 days ago

Changelog History
Page 1

  • v3.3.0

    May 22, 2019

    📚 A non-production release, for development and testing only, not intended to be used in any product. Largely untested, without complete/reliable documentation, and without SDK support. Vital features may be missing. The feature-set, API, and serialization format might change drastically before the next release, if there is one.

  • v3.3.0-alpha5

    September 21, 2019

    📚 A non-production release, for development and testing only, not intended to be used in any product. Largely untested, without complete/reliable documentation, and without SDK support. Vital features may be missing. The feature-set, API, and serialization format might change drastically before the next release, if there is one.

    Change log 3.3

  • v3.3.0-alpha4

    September 21, 2019
  • v3.3.0-alpha3

    September 21, 2019
  • v3.3.0-alpha2

    May 22, 2019

    📚 A non-production release, for development and testing only, not intended to be used in any product. Largely untested, without complete/reliable documentation, and without SDK support. Vital features may be missing. The feature-set, API, and serialization format might change drastically before the next release, if there is one.

  • v3.3.0-alpha1

    March 21, 2019

    📚 A non-production release, for development and testing only, not intended to be used in any product. Largely untested, without complete/reliable documentation, and without SDK support. Vital features may be missing. The feature-set, API, and serialization format might change drastically before the next release, if there is one.

  • v3.2.4

    July 13, 2019

    🚀 A v3.2 patch release with various fixes since v3.2.3:

    • issue #1065 (ClassCastException in Uniform)
    • issue #1120 (scaled GImpactCollisionShape doesn't collide properly)
    • issue #1135 (ConeJoint causes rigid body to vanish)
    • ⚠ issue #1106 (color-space warning from Blender importer)
    • ⚡️ issue #1113 (ParticleEmitter when setParticlesPerSec() is invoked on every update)
    • 🐎 issue #1037 (HullCollisionShape performance)
    • 0️⃣ pull request #1052 (default textures in j3md)
    • issue #1125 (CollisionShape doesn't match TerrainQuad)
    • issue #1121 (PQTorus bounds)
    • issue #1060 (bt32BitAxisSweep3 not implemented)

    ✅ PLUS new tests, fixes to tests, and improvements to the JavaDoc.

  • v3.2.4-stable

    July 13, 2019

    🚀 A v3.2 patch release with various fixes since v3.2.3:

    • issue #1065 (ClassCastException in Uniform)
    • issue #1120 (scaled GImpactCollisionShape doesn't collide properly)
    • issue #1135 (ConeJoint causes rigid body to vanish)
    • ⚠ issue #1106 (color-space warning from Blender importer)
    • ⚡️ issue #1113 (ParticleEmitter when setParticlesPerSec() is invoked on every update)
    • 🐎 issue #1037 (HullCollisionShape performance)
    • 0️⃣ pull request #1052 (default textures in j3md)
    • issue #1125 (CollisionShape doesn't match TerrainQuad)
    • issue #1121 (PQTorus bounds)
    • issue #1060 (bt32BitAxisSweep3 not implemented)

    ✅ PLUS new tests, fixes to tests, and improvements to the JavaDoc.

  • v3.2.3

    March 18, 2019

    🚀 A 3.2 patch release with various fixes since 3.2.2:

    • issue #1003 (loading multiple GLB files)
    • pull request #839 (add texture formats R16F, R32F, RG16F, and RG32F)
    • ⚡️ pull request #980 (onJoyButtonEvent() called on every update)
    • issue #1029 (sphere-sphere collisions not reported in native Bullet)
    • pull request #1012 (fix Node.depthFirstTraversal() with DFSMode.PRE_ORDER)
    • ⚡️ issue #981 (update Nifty version to 1.4.3)
    • ⚡️ pull request #974 (update LWJGL3 version to 3.2.1)
    • ⚡️ issue #997 (cloning UpdateControl throws IllegalArgumentException)
    • issue #1004 (RagdollUtils can't handle 16-bit bone indices)
    • ✅ issue #1027 (return type of PhysicsSpace.rayTest() and rayTestRaw())
    • many jme3-examples issues:
      • issue #982 (TestManyLocators crashes)
      • issue #983 (TestMusicStreaming crashes due to missing asset)
      • issue #985 (TestAssetLinkNode throws AssetLoadException)
      • issue #988 (assertion failure in CubeField)
      • issue #992 (HelloCollision throws AssetLoadException)
      • issue #993 (TestGltfLoading throws AssetNotFoundException)
      • issue #994 (wildhouse.zip not found)
      • issue #998 (TerrainGridTest throws AssetLoadException)
      • issue #1026 (TestPhysicsCharacter spins Sinbad too fast)
    • ✅ AND numerous new tests and improvements to the JavaDoc, diagnostic messages, and imports.
  • v3.2.3-stable

    March 18, 2019

    🚀 A 3.2 patch release with various fixes since 3.2.2:

    • issue #1003 (loading multiple GLB files)
    • pull request #839 (add texture formats R16F, R32F, RG16F, and RG32F)
    • ⚡️ pull request #980 (onJoyButtonEvent() called on every update)
    • issue #1029 (sphere-sphere collisions not reported in native Bullet)
    • pull request #1012 (fix Node.depthFirstTraversal() with DFSMode.PRE_ORDER)
    • ⚡️ issue #981 (update Nifty version to 1.4.3)
    • ⚡️ pull request #974 (update LWJGL3 version to 3.2.1)
    • ⚡️ issue #997 (cloning UpdateControl throws IllegalArgumentException)
    • issue #1004 (RagdollUtils can't handle 16-bit bone indices)
    • ✅ issue #1027 (return type of PhysicsSpace.rayTest() and rayTestRaw())
    • many jme3-examples issues:
      • issue #982 (TestManyLocators crashes)
      • issue #983 (TestMusicStreaming crashes due to missing asset)
      • issue #985 (TestAssetLinkNode throws AssetLoadException)
      • issue #988 (assertion failure in CubeField)
      • issue #992 (HelloCollision throws AssetLoadException)
      • issue #993 (TestGltfLoading throws AssetNotFoundException)
      • issue #994 (wildhouse.zip not found)
      • issue #998 (TerrainGridTest throws AssetLoadException)
      • issue #1026 (TestPhysicsCharacter spins Sinbad too fast)
    • ✅ AND numerous new tests and improvements to the JavaDoc, diagnostic messages, and imports.