jMonkeyEngine v3.2.2-stable Release Notes

Release Date: 2018-12-31 // about 5 years ago
  • ๐Ÿš€ A 3.2 patch release that adds various fixes since 3.2.1:

    • pull request #853 (PBR shader fails to compile when glossiness is enabled)
    • ๐Ÿ— issue #961 (Engine doesn't build on openjdk-11)
    • ๐Ÿš€ issue #861 (add JavaDoc JARs to JCentral deployment)
    • pull request #930 (particle tile number/UV calculation)
    • issue #371 (sometimes, after deserializing a J3O, animations are broken)
    • pull request #968 (Java Swing/AWT + GLFW interaction)
    • ๐Ÿšš issue #792 (prior to 1st mouse movement, InputManager returns (0,0) for cursor position)
    • pull request #926 (load animated cursor NullPointerException)
    • ๐Ÿ›  fixes MatParamOverride reading null integer parameters as 0
    • issue #816 (BoneTrack.setKeyframes() throws NullPointerException)
    • โšก๏ธ pull request #862 (update GLImageFormats to fix framebuffer exceptions in Android)
    • issue #843 (MaterialDebugAppState not reloading the changed shader)
    • ๐Ÿ‘ฏ issue #825 (SpatialTrack.clone() sets the trackSpatial to null)
    • ๐Ÿ‘ฏ issue #829 (BoneTrack.clone() adds scales)
    • ๐Ÿ›  fix for NullPointerException in VertexBuffer.getNumElements()
    • ๐Ÿ›  many physics fixes:
      • issue #740 (TestRagdollCharacter crashes)
      • issue #889 (disabled physics control gets added to a physics space)
      • issue #877 (physics joints don't work unless both bodies are dynamic)
      • issue #887 (debug mesh ignores scaling of CollisionShape)
      • issue #883 (extra physicsTick() callbacks with ThreadingType.PARALLEL)
      • issue #928 (64 physics threads cause a crash)
      • issue #913 (no native implementation for PhysicsJoint.finalizeNative())
      • issue #918 (Point2PointJoint.getImpulseClamp() returns the damping value instead)
      • issue #919 (native implementation of TranslationalLimitMotor.getLimitSoftness() has wrong name)
      • issue #867 (Bullet skipping enqueued tasks)
      • issue #897 (native Bullet breaks TestBetterCharacter)
      • issue #898 (native Bullet breaks TestFancyCar)
      • pull request #951 (update Android native physics libraries)
      • issue #886 (TestPhysicsRayCast uses a ray that's too short)
      • issue #916 (PhysicsSpace doesn't use SafeArrayList for its collisionListeners)
      • partial fix for issue #923 (HingeJoint.enableMotor() not working)
    • ๐Ÿ”จ pull request #824 (refactor and upgrade LWJGL3)
    • โšก๏ธ issue #871 (update LWJGL3 to 3.1.6)
    • properly cleanup the DetailedProfilerState when it's detached
    • ๐Ÿšš pull request #904 (remove JVM arguments for OSX when running examples)
    • โœ… issue #240 (TestBlenderObjectAnim fails with NullPointerException)
    • ๐Ÿ›  fix crash in TestConeVSFrustrum
    • ๐Ÿฑ issue #908 (TestQ3 crashes due to missing assets)
    • โœ… partial fix for issue #632 (make tests more Android-friendly)
    • โœ… pull request #827 (make TerrainTestCollision more user-friendly)
    • ๐Ÿ‘ better handling of invalid light modes in J3MLoader
    • ๐Ÿ‘‰ use a HashSet for variable names in ShaderNodeLoaderDelegate
    • pull request #811 (add link to the wiki readme)
    • ๐Ÿ—„ pull request #812 (resolve deprecation warnings in jme3-niftygui)
    • ๐Ÿ›  fix typo in logger: "WeakRefAssetCache" to "WeakRefCloneAssetCache"
    • AND numerous improvements to the JavaDoc.